

MSO – Used in Mind Sports Olympiad
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Western Sets |
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Fives and Threes 6-
Format - Score points where the sum of the exposed tiles are multiples of 5 and/or 3. (Above) - Play to 61 up with an exact number required to peg out. MSO |
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Matador 9-
Format - The aim is to play all the dominos in your hand. The sum of the exposed end and the
end of the domino being played to it must add up to 10. i.e. a 9 to be played to
a 1, an 8 to a 2 etc. The exception to this is a Matador, which can be played onto
any exposed domino. There are six Matadors. Five of them add up to ten. The 0-
Further Info - |
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Chicken Foot 9-
Format – 3 or 4 player singles. Groups of 4 / 5 Four matching dominoes must first be played to the starting double. The four lines can then be followed by simply matching the end spots to a domino in the hand. When a double is played, three further lines must sprout from the double (the chicken foot) before the lines can continue. Play over a series of rounds. Lowest score wins.
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Mexican Train 12-
Format – 2, 3 or 4 player singles. Groups of 4 / 5. (MAX of 8) Starting from a central hub (double), dominoes are played onto a player’s own line of dominoes or the neutral line of the Mexican Train. It’s a simple process of matching spots in the hand to the exposed end of your line. When you cannot go you place a train marker on your own line which allows other players to play onto your line too. Play over a series of rounds. Lowest score wins.
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Custom Sets |
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Rummikub (106 tiles)
Format - Duration - Sets of tiles are played in either runs of the same colour or groups of 3 or 4 of the same number but different colours. Sets already played on the table can be rearranged and manipulated to add further possibilities and tactics. MSO
Rules - Further Info - |
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Triominos (The 56 triangular tiles have a number from 0 to 5 at each apex)
Format - Duration - The aim is to play all the tiles in your hand. Points are scored for the sum of the numbers on the tile played plus any bonus points. 2 adjacent numbers must match the tile played to. The winner of each round receives the sum of the numbers on the other players' unplayed tiles. First to 400 points
Rules - Further Info - |
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Tsung Shap (Disputing Tens) Cihinese Dominoes (32 tiles)
About Chinese Dominoes A Chinese set differs from western sets by having repeat tiles. The civil tiles are the 22 repeat tiles (11 pairs). The other 10 single tiles make up the military tiles. 1 and 4 pips are red. The pair of double sixes are half- However this doesn't help identify which is military and which is civil.
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To become more familiar with the Chinese tiles try the rummy like game of Disputing Tens.
Format - The face- Both players take 4 sets of these piles to make their own woodpile 4 high by 4 long.
In turn, a tile is taken from the top of each player's pile and placed face up on the table as part of the row. If there is no score to be made then this just extends the row. Players collect pairs and triples of tiles to make points.
The 2 tiles (the whole tile, not just the exposed end) at each end of the row Or
If a player doesn't take up a scoring pair or triplet then his opponent may claim it before he continues. Once one player has no tiles left to play then the total scores are calculated. Rules - Further Info - |
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Continuo (42 cards)
Format - Duration - Although using cards, the cards are treated as tiles. The aim is to play a card from the hand adjacent to a card on the table to make continuous chains of colours for which points are scored. MSO |
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Mensa Connections (aka Ingenious)
Format – 2 to 5 players. Pairs. Duration – approx 30 mins
Tiles of 2 hexagonal segments are played from the hand to connect to matching tiles
on the board. Points are scored accordingly. When one player has emptied their
hand and there are no more tiles to draw from then the scores are taken. Each player's
round score is the score of their lowest scoring colour (see scorecard above - MSO |
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Zatre
Format - Duration -
Tiles numbered from 1 to 6 are placed on a grid on a board to connect with already played tiles. The placed tiles must form rows or columns adding up to 10, 11 or 12 points to score. Lines totalling 9 or less do not score. There are bonus points for playing on light squares and/or for making 3 scoring lines of 10, 11 and 12 at once. When the game ends all points remaining in hand are deducted from a player's score. MSO |
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Crosshand Poker
Format - Duration -
104 tiles representing 2 packs of playing cards plus 4 joker tiles are played to connect with already played tiles to form one or more poker hands. Hands are scored accordingly, with additional bonus points possible for matching a played tile with a board square of the same value. Jokers add further possibilities. |