

To ensure a level playing surface, custom boards have been made for the fabric pitches.
Format -
Requirements -
Duration -
15 minute slots RR singles – 15 mins one way .
20 minute slots singles – 16 mins one way.
20 minute slots RR singles -
Background Info -
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Subbuteo Football 1 -
Dimensions -
The definitive table- Flick the players with the index finger to move them and to kick the ball. Custom corner kickers add to the variety. Goalkeepers are held on a rod.
8 heavyweight teams with matching corner kickers (early 1970's colours) - Further info - |
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Subbuteo Football 2 -
Dimensions -
2 lightweight teams (World Cup 1994) - Further info - |
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Waddington' s Table Soccer 1 and 2 (2 available) (11-
Dimensions - Played on a cardboard fold- Ball is moved by a tiddley wink action using player' s base. Players are moved by hand. Goalkeepers are moved into position when a player declares a shot at goal. Teams in red shorts and blue shorts. |
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Super Striker (5- Dimensions - To minimise warping of the playing area, the original pitch border has been replaced and the pitch is now supported by a hardboard base. The man nearest the ball has possession. The ball is kicked by lightly tapping the man on his head. Players are moved from zone to zone by hand. A roller underneath each goalkeeper' s control rod allows them to dive each way. Teams in Man City and Man Utd strip. Further info - |
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Tipp Kick (Germany) (2-
Dimensions - A card pitch with borders. The ball is kicked by pressing down the button on top of each player's head. Possession is decided by which colour shows on top of the ball when it stops. Players are moved by hand. Goalkeepers have a diving action controlled by 2 buttons. Reds v Yellows. Further info - |
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Grand Slam (formerly TAF 4-
Dimensions - Played on a synthetic surface pitch. Players are zonally positioned (but not static) to maintain the 4- Players are moved by hand. Ball is kicked either by flat front or lifted using sloped rear. Goalkeepers are on control rod.
Teams in early 70' s colours - Further info - |
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Premier League – Man City v Man Utd (TAF 4-
Dimensions - This updated relative of Grand Slam provides all the same playing techniques but some amended rules. As far as practical the rules for both games have been combined to make both games possible to play with one set of rules (generally based on this later version). Further info - |
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Pro Action Football (11-
Dimensions - Played on a synthetic surface pitch with borders. Players trap the ball by magnetic attraction and kick the ball by being lightly tapped on the head. Players are propelled by a ball bearing in their base and so moved by flicking with the index finger. Goalkeepers are on a rod and save the ball magnetically. Teams in red shirts and black shorts, blue shirts and black shorts. Further info - |
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Soccercraft (11-
Dimensions - Played on a synthetic surface pitch. Nearest to the ball has possession. Players are moved by hand following the marked out squares. Ball is kicked using player' s base. Goalkeepers are on a rod. Teams in Man Utd and Everton colours. |
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Chad Valley Big League Football (11-
Dimensions - Rules are based as close to Waddington's Table Soccer (above) as practical. Players are moved by hand. Nearest man has possession. Ball is kicked by pulling back player's leg and releasing. Spring action kicks the ball. Goalkeepers are moved into position when a shot is declared. Teams in Liverpool and Wolves colours. |
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Shove Ha' penny Football (2-
Dimensions - Perhaps the first and simplest football game we ever played. Players are moved by striking with the end of the ruler. Players take turns to attempt to kick the ball.
Teams are washers painted in either red, blue, white or yellow. |
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Zing (5-
Dimensions - Similar to shove ha'penny football but with the players being flicked with the finger (as in carrom). The ball must always be played forward, so positioning of players is important.
Choice of team strips (as above). |