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Football - M

- Miscellaneous

Format - All games are 2 player singles unless stated otherwise.

Requirements - All games require a table top.

Duration - Games are timed to fit into game slot time, or as otherwise indicated.

15 minute slots RR singles – 15 mins one way .

20 minute slots singles – 16 mins one way.

20 minute slots RR singles - 20 mins one way.

Dice Based

Soccer Dice

soccer dice

Roll the 5 dice in colour order, or as directed on the dice, to decide goals, tackles, corners, penalties, saves etc.

One turn is completed when a goal is scored or you lose possession.

Duration - a set number of turns each make up one half.

Quad Football

quad football board centre board goalmouth

Format - 2, 3 or 4 player singles

 

3 defenders and 2 strikers form each of up to 4 teams (1 striker and 1 defender for basic game). The rolls of 3 dice decide which team moves their players and how far. Defenders are restricted to their home playing zone. Strikers have free movement. Players move along squares. Instructions on referee cards are followed if corresponding square is landed on. Goals / saves are decided by striker and opposing defender dice throw.  Winner is first to score set number of goals against each opposing team OR highest number of goals scored within set time.

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Card Based

Pepys Goal Cards

pepys goal cards pepys goal - goal attempt pepys goal - shot saved

A vintage card game where played card combinations make up goal attempts or defend against them.  Players generally play one card at a time to make up a series of 3-card formations made up of attackers or defenders.  With additional free kick and goalkeeper cards.

K Football Cards

k football - goal attempt saved k football - goal attempt saved

By collecting a 3-card series a goal attempt can be made, which may be thwarted by an opposing goalkeeper or offside card.  Penalty series of cards can be played and also a 5-card unstoppable goal series.  An agreed number of goal attempts make up a half.

Gazza! The Game

(Traditionally known as 'Kick Off')

pitch and cards cards

The number of squares to move and direction is decided by playing of cards.

Play a card from the hand then pick up from the deck.

Free kicks, corners, penalties, saves and goals are all represented.

Duration - Once the deck is exhausted it is half time. Reshuffle and play a second half. (30 mins)

Football Dominoes

Football Dominoes - pitch Football Dominoes - shot at goal Football Dominoes - goal scored

All 28 dominoes are placed face down in a pitch formation.  The ball is moved to an adjacent domino half whose value when turned over decides possession.  Turn dominoes back face down upon completion of a move. Keep possession to move the ball towards your opponent goal.  Remember the position of dominoes already seen to make an advantageous swap of dominoes from one pitch position to another.

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Strategy

Car Soc

car soc - pitch car soc - kick off car soc - movement cards

In this vintage classic, 11 players per side are moved a number of squares around the printed pitch by playing a choice of movement cards.  There are 3 sets of cards numbered 1 to 9 for each side to move both their players and / or the ball.  Once familiar with the movement procedures, tactical strategy comes into play.  Players keep possession and continue their turn as long as they keep making successful passes.  Once one player has used up all their cards, the opponent has one more turn then the game ends.

Gola System Soccer

gola soccer pitch players

4-2-4 formation is used.  Players generally stay in zones.  Movement is always straight - forwards, backwards, sideways and diagonally. Depending on position, players move either 1 place, 3 places or are unrestricted.

On each move, a man is moved first, then the ball must be moved, if possible.

The ball is moveable when it is next to the grounded foot of a player.

Each player has alternate turns.

There are amended move rules for kick offs, goal kicks, corner kicks and throw-ins.

Duration - Game is timed.

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Singles or Solo

Bagatelle Football

bagatelle football goal pins

Format - Solo or 2 player singles

Each player on each turn has 10 balls (10 outfield players).

Points are scored by the ball landing in enclosed areas - goals counting for the most points.

Points are deducted for fouls. Balls remaining to be played are reduced by one each time a ball lands in the following areas - offside, man ordered off the field, man injured.

When a man is ordered off, the balls are reduced for each turn thereafter as well.

Duration - a set number of turns each make up a match.

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