

MAX amount of players per game
Team Games
For Extroverts
Thinking Games
Verbal, Bluff, Deception
MSO -
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Team Games |
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Masquerade (3 plus) Dare (4 to 8) Charades (2) Dingbats (2 to 4) Brainbenders (2) You Be The Judge (2) IQ (2) |
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Conflict / Warfare |
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Campaign (Waddingtons -
Format - Duration - Military and Political Strategy Become a Napoleon or a Wellington on a board which represents the power map of late 18th Century Europe. Use your General, cavalry and infantry to capture towns and your opponents' capital city. Form and break alliances of strategic convenience. Rules - |
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Game of Nations (Waddingtons -
Format - Duration - Political Strategy Each player's political leaders comprise of a politician, a king, a guerilla and
a dictator. Place and move these leaders and your secret agent around the oil- |
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Risk (Waddingtons -
Format - Duration - Players first distribute their armies upon territories around the globe. Upon each turn opponents occupying adjacent territories may battle it out with attacking and defensive throws of the dice. The strategic choice is to consolidate your areas of strength or to perhaps advance on more than one front and spread your forces too thinly. Total world domination is the aim. |
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Escape From Colditz (Parker Bros -
Format - Duration - Play for a set time in an attempt to escape as many as possible of your 4 to 8 POW' s from Colditz Castle. If none escape then the German player wins. The Escape Officers must first put together an Escape Kit and gather Escape equipment. Searchlights must be avoided. Use of wire cutters, ropes and tunnels help aid escape. Opportunities arise for the escapees but they may have to engage on a do or die attempt at escape. POWs can be arrested and confined to solitary. Escape Officers can collaborate between themselves to throw off the German sentries. |
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Diplomacy (19??)
Format - Duration: 360 mins Centred around the European arena at the start of the 20th century, and played out by the 7 Great Powers and neutral countries. Using armies and fleets, the countries form alliances and go to war with each other in a bid to control the majority of strategic supply centres. MSO Rules - |
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Travel |
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The London Game (Seven Towns -
Format - Duration - A simple but tactical race game based around the London Underground. Once a player knows his 6 places of interest to visit, he then decides on a station to start from and plans a route to travel along the underground. This involves changing lines, closing stations down to delay other players and reopening them. First back to his starting point wins. |
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Taxi (Philmar -
Format - Duration - For 2 to 4 players each player has licenses for running a Central London taxi cab,
with an option to run a second cab later (5, 6 players - |
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Hedgehog's Revenge (Paper D' Art -
Format - Duration - Each player must get 4 cars to destinations on their given destination cards. Along
the way they will be hindered by other players' hedgehogs. They, in turn, hinder
the other players with their 4 hedgehogs. At certain points Hedgehog's Revenge cards
must be taken (against which an appropriate Insurance card can be played). You then
must successfully complete a dare to keep your car out of the scrapyard and continue.
ALTERNATIVE to carrying out a dare - |
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Blast Off (Waddingtons -
Format - Duration - Players send their satellites into orbit, then send their capsules up to dock with their satellite. Thirdly they use the moon as a launch pad to reach the other planets. The first to reach the agreed upon planet (outermost is Pluto) is the winner. Orbital velocities and fuel levels are monitored on players' control panels. Stable orbital velocities must be achieved or your satellite falls back to Earth.
The same applies to your capsule once it is launched. Once all players are docked
then stage 3 - |
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Inns and Taverns (Oxford Games -
Format - Duration - The object is to reach the pub at the centre of the board Ye Olde Lion and Lamb whilst on the way acquiring as many beer mats from visited pubs as possible. Movement can be forwards or backwards (like any good stagger) dependent on movement tokens played. The winning player / pair is the one with most beer mats. |
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Royal Game of Goose (James Galt & Co -
Format - Duration - A simple race game dating back to 1725, where players lose their counters from landing on stepping stones. These counters are paid into a pool which is won by the first goose to land exactly on the final square. |
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Miscellaneous |
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For the extrovert performer or not easily embarrassed (you have been warned) |
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Masquerade (Cheatwell Games -
Format - Duration - Each player has to act out mimes and guess the other players' mimes to progress to the centre of the board. Mime cards are set at 3 levels of difficulty and are acted out against a timer. |
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Dare (Parker Brothers -
Format - Duration - Accumulate chips upon successful completion of answering a trivia question or completing a dare. Depending on which space on the board you land this dare may be a picture dare, a double dare or ultimately a triple dare to win. |
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Charades (BV Leisure -
Format - Duration - Each player has 30 seconds to think up how to perform the charade on their given card. Their teammates have 3 minutes to guess the title. After totting up the times taken, the quickest guessing team over a number of performances wins. The 6 categories are Films, Catchphrases, Hit Songs, Plays, Best Sellers, Television. |
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Thinking Games - |
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Dingbats (Waddingtons -
Format - Duration - The Dingbat cards hold the answer to a well known phrase or saying. You have to decipher the cryptic clues of the dingbats and diabolical dingbats to find this out and move round the board. |
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Brainbenders (BV Leisure -
Format - Duration - One question master asks the 2 teams, in turn, 1 to 3 questions of varying difficulty. Not General Knowledge but lateral thinking and logic. First to 20 points wins. |
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You Be The Judge (?? -
Format - Duration - Based on real life court cases, each team give a verdict on whether they are for or against. If their verdict matches the original ruling then they move further around their score sheet. |
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IQ (?? -
Format - Duration - Work out the IQ posers of different levels of difficulty. Use the timer for extra pressure. |
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Verbal Invention, Bluff and Deception - |
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Bulls Hit (Octogo Games -
Format - Duration - Players move their flies out from the centre of the cow pat to the edge. To do this they make up a story or fact which may be Bulls- |
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Balderdash (Gameworks Creations -
Format - Duration - The definitions of given words are the basis of this game of bluffing and invention. Guess the meaning of a word, make up a meaning, or you may actually know the meaning. |
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Scruples (MB Games -
Format - Duration: 60 mins Faced with a moral dilemma you answer truthfully or deceive the other players. Your answer options are Yes, No and Depends. You must guess how they will judge your answer to get rid of your dilemma cards. But your answer may be challenged and the other players then vote on whether your answer is convincing or not. |
